EXLAB - Experience, Experiment, Explore

Arts & Humanities, Room 200
Downtown Campus

Closed:
May 2 – May 4

Summer Hours, May 7 – July 27: 
Monday    Friday: 10 a.m. – 5 p.m.

Design, Build, and Create Amazing Things!

color_icons-16Stop by and Explore the EXLAB!
The EXLAB is open for walk in tours. Stop by Arts & Humanities, Room 200 at our downtown campus and take a look at what Georgia State University’s new makerspace lab can help you create!

Now Hiring University Students

Plan on using the EXLAB’s Equipment?

EXLAB Liability Waivers
Georgia State students, faculty and staff can complete our online liability waiver.
Student, Faculty, and Staff Online Waiver >

University guests, and minors under 18 years of age, can print and complete our liability waiver to participate in the EXLAB.
EXLAB Guest Waiver

UPCOMING EVENTS See Full Calendar >
The EXLAB makerspace is a collaborative environment centered around experiential learning, creativity, and innovation. We are a community of individuals who share a passion for making. We welcome makers of all skill levels to come learn something new and share their own stories of making.

We are community driven, and host a variety of student-led workshops based on the requests of Georgia State University students. The EXLAB offers the perfect place to:

  • Soundboard ideas
  • Fabricate your own robot
  • Learn how to 3D print custom jewelry
  • Understand the fundamentals of VR gaming
  • Learn to create your own fashions and cosplay

Walk in, stop by, and take a tour of the EXLAB today!

Explore the EXLAB

ex_lab_banner-10Workshop Fabrication
A fully-stocked workshop space to build, cut, measure, solder, and more.
ex_lab_banner-09Textile Production
Plenty of space to design, sew, and spread out your fabrics. Measure, cut, stitch, create.
ex_lab_banner-083D Realization
Make your ideas tactile. A workshop full of 3D printers, plotters and laser cutters.
ex_lab_banner-07Digital Design
Computers equipped with industry-standard software and an area for exploring virtual reality and augmented reality.